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Endless Elevator – Early Access Beta
Endless Elevator went into Beta Testing on May 27, 2020.
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Unity: Circular Movement with Triangles
My son asked to do some game programming with me last week. I was super excited. We did an eyeball rolling around in a circular motion (see image below). He did everything from working in Unity to making the assets and materials and I was very proud. I helped with the function to make it…
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Unity Script: Find all Assets and Prefabs with a given Component by Type
Hi Xander here… The current game in development is Endless Elevator. During the development cycle we have used a bunch of placeholder audio files and Audio.Play() functions. This is to get some quick auditory feedback from the game during testing phases. It’s much more fun to hear a gun go off and have the bullet…
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Endless Elevator Weapons
The last few weeks I’ve been working up a couple of new weapons for the main protagonist in our upcoming game Endless Elevator. This is a bit of a “Screen Shot Saturday” demo. The first bad guy is dispatched with the standard issue firearm (with the big red bullets). The next two are fried by…
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Unity Code Review and Style Guide
Hi Trixie here. It’s Code Review time! Yay. Time to clean up that code and start really looking at all the crap work you’ve done over the last months and clean that sh!t up! I’ll post our in-house Style Guide (which of course goes out the window when you are coding in anger) at the…
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Unity: How to Create a Cut-Scene with Cinemachine and Unity Recorder
Hi Xander here, For Endless Elevator we wanted to do an Introduction Scene for the game. The gameplay, as the name suggests, consists of climbing endless elevators and escalators. The player navigates floor after floor in the bad guys luxury hotel and tries to climb as high as possible while defeating the bad guys. It’s…
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Unity SVG Screen Test
I been toying with an idea for a new text adventure game. I wanted to finally start using the framework we built earlier in the year (See this post and check out the code for yourself). I also wanted to get into the new-ish support for SVG graphics in Unity. I love Vector Graphics and…
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Unity Audio vs Wwise
To start with I wanted to do a general investigation into Wwise the integrated audio package for Unity by AudioKinetic. When I started working through it I figured it would be more interesting to look at Wwise in comparison to Unity’s own audio API and mixer components which have been around since Unity 5. To…
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Preparing to Draw
Hi Gene here… This post is about preparing for a good drawing. Drawing is the fundamental skill for all (or most) forms of art. I’d like to be better at it but I really only just get by… But still you have to prepare to do your best otherwise you are setting yourself up to…
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Unity 2D Curves using Triangles
Hi Xander here…. I know I shouldn’t be spending time doing this sort of stuff when I got games to make but I got really sidetracked with this little brain boiler. I got the idea while doing some maths research and came across an image of a cat’s cradle spun in a triangle. The way…