Tag: Game Design

  • Getting a Foot in the Door of Game Design

    First of all – sorry about the misleading title – this post is about getting the doors working in the Endless Elevator game that we are currently developing. I thought it was a good pun and that as this post is all about our development process that it wasn’t too bad. The only career advice I got…

  • Why Normalize()

    I’ve been doing some work on the AI for enemy behaviours for an unreleased game Endless Elevator and have been delving into the book “Unity 2018 Artificial Intelligence Cookbook – Second Edition” by Jorge Palacios. It uses the Normalize() function regularly to record the direction of an object in relation to another object and it…

  • The Dog Run is in Production on the Google Play Store

    The Dog Run is in Production on the Google Play Store

    This week we moved our latest game The Dog Run into Production on the Google Play Store. The Dog Run is an Endless Runner for Android that supports animal welfare! It’s a free game. There is the option to watch ads but instead of in game rewards all profits from the advertising goes to support animal welfare…

  • Image File Size in Unity and their Impact on Start Up Time on Android

    Xander here… We have been Beta Testing our soon to be released game The Dog Run and it’s been mostly OK but we had a number of issues with memory on smaller or older devices.  We made some gains with modifying our audio files (See this post) but were still running into niggling crashes on start…

  • Using ADB Logcat to Debug Unity Application Start Up Times

    Our game The Dog Run has been in open Beta testing for some time and we are wrapping up new builds after the feedback we received during the process. There is still time if you want to check out the Beta edition of the game on the Play Store: https://play.google.com/apps/testing/com.ZuluOneZero.TheDogRun We used the built in Unity…

  • Key Quest! Google Play Store Key Signing and the Pain of a Long Slow Death

    Should Google Manage Your Keys for Games built with Unity? We recently had a problem that caused weeks of pain and struggle and it had nothing to do with coding. It was the damn java keystore signing process that we signed up for on the Google Play Store. The basics are that the Google Play…

  • Endless Elevator Mechanics

    Howdy. Xander here… This is a quick demo of the basic play mechanics from our new game in development Endless Elevator.  We got the basic movement working a while ago (see our Smooth Moves post) and now that The Dog Run is in BetaTesting we can spend some more time working on this game. (If…

  • The Dog Run – Game Play Demo

    Hi Harmony here… Today I did some game play testing of the new game we are beta testing right now. If you want to do some beta testing you can opt in here:   https://play.google.com/apps/testing/com.ZuluOneZero.TheDogRun Feedback can be posted on the website in the comments or directly by email at zuluonezero.z10@gmail.com  

  • Do NOT Restart Unity After a Crash!

    It all started when my laptop went into sleep mode. I was doing some play testing of my Dog Run game and had to take a work call. I know I know “real” work getting in the way of my real life. Something happened and the laptop stopped responding. Wouldn’t come out of sleep mode…

  • Inspiration

    Inspiration

    I was getting rather upset with myself for not finishing my game yet. I had spent a lot of time learning how to get the animation of the dog into a state that wasn’t completely crap but … that a game does not make. I couldn’t visualize what the game was about anymore and I…