-
Blender 2D Animation with Meshes
This is a follow on from the workflow discussed in the previous post: Preparing 2D Art for Animation. This is the end result of the process described: I’m looking to see if there are any advantages to using Blender as a 2D Animation tool using meshes over Unity’s Spline Sprite based animation system. The differences…
-
Exporting Multiple Animations from Blender to Unity
This is one of those workflows that is always a bit fiddly to get right so I’ve documented how to do it here in case I forget! One of the downsides to being a solo developer is that your skillset is always being stretched by the available time so you can end up getting proficient…