Category: Uncategorized

  • Unity SVG Screen Test

    I been toying with an idea for a new text adventure game. I wanted to finally start using the framework we built earlier in the year (See this post and check out the code for yourself). I also wanted to get into the new-ish support for SVG graphics in Unity. I love Vector Graphics and…

  • Unity Audio vs Wwise

    To start with I wanted to do a general investigation into Wwise the integrated audio package for Unity by AudioKinetic. When I started working through it I figured it would be more interesting to look at Wwise in comparison to Unity’s own audio API and mixer components which have been around since Unity 5. To…

  • Preparing to Draw

    Hi Gene here… This post is about preparing for a good drawing. Drawing is the fundamental skill for all (or most) forms of art. I’d like to be better at it but I really only just get by… But still you have to prepare to do your best otherwise you are setting yourself up to…

  • Unity 2D Curves using Triangles

    Hi Xander here…. I know I shouldn’t be spending time doing this sort of stuff when I got games to make but I got really sidetracked with this little brain boiler. I got the idea while doing some maths research and came across an image of a cat’s cradle spun in a triangle. The way…

  • The Coin Flip

    Ah the coin flip! Simple easy and fun. The mechanism is a platformer mainstay. You run over a spinning coin (it glitters, it calls you) it pops into the air, and it’s yours! This is how we do it… There is a Rigidbody and Collider on both the coin and the player character. You can…

  • MagicaVoxel-Blender-Unity Workflow

    Hi Trixie here…. We had a good break from the build cycle with the Text Adventure framework and since then have been making lots of fun headway on the main game in development Endless Elevator. Endless Elevator is, as the name suggests, an endless runner style of game. It’s played in the vertical axis and…

  • Unity Hinge Joint

    Hi Xander here… For our game Endless Elevator, which is in development, we have a bad guy who is a knife thrower. I know nasty. In keeping with the blocky style of the characters in the game only his throwing arm moves and the rest of him is rigid. We decided to use the Unity…

  • Unity How To Rotate

    Hi Xander here. I kept making mistakes and wasting programming time when it comes to Transform.Rotations. It can be hard to remember what all the inbuilt Unity Vector commands do and when it’s easier to use Quaternion.LookAt() or a different inbuilt command. so I created an example project that included common ways to handle a…

  • Unity How To Do Guns

    Here at ZuluOneZero we love guns in games and other fantasy settings for their ability to embody drama, tension and action. They are a super power that takes us beyond the normal abilities to exert force. Sadly in real life guns suck and if you like shooting guns for real stay the heck away from…

  • Endless Elevator – Show Reel

    DevLog March 2019: This month we did a cheesy show reel of the latest changes in development for Endless Elevator. This is a very early “In Editor” development sketch up of some of the features currently being included… Enjoy the show. The game will be available on the mobile app stores in 2019. For more…