Author: Zulu OneZero

  • Blender – Custom Bevels

    This week for my game called The Gap I’ve been doing some house components. The game is set in the suburbs and there will be a lot of house interiors. In what I envision to be the opening scene of the game your main character wakes in his or her bedroom alive with excitement and…

  • More Gaps

    This is more concept art for a protagonist in the new project called The Gap. Okapi Boy – I have always loved Okapi’s. They are shy and remained hidden from the world in the deepest parts of the jungle until they were discovered in the 50’s. Beautiful Zebra like patterns on skin like a Deer.…

  • The Gap – January

    I finally started work on a new game after much hand wringing and soul searching. After the positive experience with Endless Elevator I decided not to push further into mobile gaming but to pivot to something with a little more scope on the PC platform. It’s actually pretty hard to be sure that you can…

  • Endless Elevator – Achieves 1000 Installs !

    (also Happy New Year!) This is a great way to start the New Year. I am really excited to announce that since it’s release in July last year Endless Elevator has been downloaded over 1000 times from the Google Play Store! In less than six months with no advertising budget – it’s something to celebrate.

  • Perspective Box

    Since publishing Endless Elevator I’ve been enjoying the freedom to explore other aspects of game development and learning new skills. One of the things I’ve really amped up is the art side of the brain. I’ve been doing Drawabox and Inkober and lots of other things on the side. It’s like the freakin’ Renaissance here.…

  • Endless Elevator – Post Release Stats

    On Monday Jul 27, 2020 ZuluOneZero released Endless Elevator on the Google Play Store for Android. It has now been just over two months since release and I wanted to publish the stats of the game and glean a few insights into how it went. It was a “soft” release. This is an indie game…

  • Vector Maths with Unity Gizmos

    Vector Maths with Unity Gizmos

    It’s really nice to get a game finally published. Endless Elevator is now on the Google Play Store so I’ve been planning and experimenting and just plain playing around with Unity and Game Ideas before I start a new project. It’s kind of like a holiday. I like maths and I also like visualising it…

  • Unity: Android Native Crash – [Solved] MP4 Audio Encoding Problem

    I’ve been in Beta Testing for a new game I’m about to release on the Google Play Store (the game is called Endless Elevator). I kept having Native Crashes on specific Android platforms in all my builds in the Pre-Launch Reports. Native Crashes can be terrible to work through if you get unlucky so I…

  • Unity – Unable to update the SDK. Please run the SDK Manager manually.

    I had this problem during a build this week and figured I’d better document it 1. In case anyone else needs to do it and 2. So I don’t forget it myself for next time. I’m running Unity 2019.4.1f1 and doing the final few Beta builds for the game I’m just about to release called…

  • Unity: Circular Movement with Triangles

    Unity: Circular Movement with Triangles

    My son asked to do some game programming with me last week. I was super excited. We did an eyeball rolling around in a circular motion (see image below). He did everything from working in Unity to making the assets and materials and I was very proud. I helped with the function to make it…