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Unity Message Bus
How to make use of a message bus in Unity. This is a good solution to decouple components and logically organise how your game runs. Instead of doing all the dragging in the editor of game objects and components into scripts the message bus works a bit like a proxy for the communication between scripts.…
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Rust on RHEL WSL2
I’ve been doing a lot of back end investigation the past few months – trying to build something to support future projects. Most of it’s just random poking about with new technologies and different ways of doing “stuff” but then sometimes while doing this you find something that is really cool and resonates with the…